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Tuesday, September 21, 1999: A crafty escape plan

Posted: Thu Jul 22, 2010 2:08 am
by NonsenseWords
Image

Wait, Ozy was diving into the couch without his hat on last strip...

Eh, strange couch-land magic, I guess.

Re: Tuesday, September 21, 1999: A crafty escape plan

Posted: Thu Jul 22, 2010 10:31 am
by Tom_Radigan
Good thing this is couch-land. Being a human cannonball in the outside world is even more dangerous than it sounds, for instance if you happen to miss your intended landing spot.

Re: Tuesday, September 21, 1999: A crafty escape plan

Posted: Thu Jul 22, 2010 5:32 pm
by Muninn
I always imagined the first panel to be like how the kids first emerge in Narnia in The Lion, The Witch and the Wardrobe because my book has an illustration of that scene that's close to this.

Re: Tuesday, September 21, 1999: A crafty escape plan

Posted: Fri Jul 23, 2010 8:46 am
by Feefers
How did he get his hat?

Re: Tuesday, September 21, 1999: A crafty escape plan

Posted: Sat Jul 24, 2010 12:50 am
by Cactus Jack
He removed it from the top of the fort after he finished building it

Re: Tuesday, September 21, 1999: A crafty escape plan

Posted: Sat Jul 24, 2010 2:51 pm
by Bocaj Claw
He did an Indy grab, obviously.

I get the feeling that Locke just wanted to get rid of Millie at this point. And fire someone out of a cannon.
I just wanted to state for the record that, despite the predominance of mushrooms in the couch-world landsape, I was neither playing a lot of Nintendo games nor taking a lot of drugs at the time I drew any of this.
Geez, what kind of disaffected hippy nerd are you?

Re: Tuesday, September 21, 1999: A crafty escape plan

Posted: Mon Jul 26, 2010 5:36 pm
by Muninn
Obviously mushrooms had etched their way deep into his psyche that even at a time when he wasn't using them, they found their way into his work.