Doomday
Moderator:Æron
ZDoom also supports Strife, which introduces the concept of stealth to the Doom engine. Well, it has stealth, in the same manner that Goldeneye and Perfect Dark had stealth. <!--emo&:P--><img src='http://definecynical.mancubus.net/forum ... tongue.gif' border='0' style='vertical-align:middle' alt='tongue.gif' /><!--endemo-->
- Miles E Traysandor
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<!--QuoteBegin-Spray+Dec 15 2005, 11:46 AM--> <table border='0' align='center' width='95%' ><tr><td class='quotetop'><b>Quote:</b> (Spray @ Dec 15 2005, 11:46 AM)</td></tr><tr><td class='quotebody'> ZDoom also supports Strife, which introduces the concept of stealth to the Doom engine. Well, it has stealth, in the same manner that Goldeneye and Perfect Dark had stealth. <!--emo&:P--><img src='http://definecynical.mancubus.net/forum ... tongue.gif' border='0' style='vertical-align:middle' alt='tongue.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table> <!--QuoteEEnd--><br> Yeah, annoyingly painful stealth monsters...<br><br>Go go gadget Invisibility Sphere!
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