Spore

A place to talk about anything (that doesn't belong in the other forums).

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Postby Muninn » Fri Mar 17, 2006 1:42 pm

I think I'll end up making mythological creatures.

Either that or completely random ones with hands on their heads or suction cups on their tails. Maybe I'll make a marsupilami or something, if they have an extendable tain option.

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Postby Gizensha » Fri Mar 17, 2006 7:23 pm

I don't know if they have an extendable tain option (or even what that is), but I seem to recall from some interview that you can trick the game into making some creatures the engine isn't designed to cope with. For example, the engine isn't actually designed to be able to do segmented bodies, but there's a way of manipulating things so you have a creature that has a segmented body without having a segmented body. Or something.
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Postby Richard K Niner » Fri Mar 17, 2006 10:38 pm

ooh . . . A zen segmented body . . .
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Postby Rooster » Sat Mar 18, 2006 2:55 pm

No prizes for guessing that I'll be making some kind of canine/wolven race :D

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Postby Richard K Niner » Sat Mar 18, 2006 3:12 pm

No prizes for guessing that I'll be making some kind of canine/wolven race :D
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Postby Joe3210 » Mon Mar 20, 2006 3:05 am

Tain? Is that like a centaur?

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Postby Muninn » Thu Mar 30, 2006 5:36 pm

Here's a game that resembles the first stages of Spore. You can't do much, just swim and eat, and try not to get eaten though.

And I've just realised, if they knew, someone could simulate the evolution of humans right from the first sea creatures, amphibians, reptiles, and so forth based on current knowledge.

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Postby Dr. Doog » Thu Mar 30, 2006 10:02 pm

I half expected that game to be Fishie 1.0 or 2.0. now there's a good classic
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Postby Gizensha » Fri Mar 31, 2006 12:00 am

Here's a game that resembles the first stages of Spore. You can't do much, just swim and eat, and try not to get eaten though.

And I've just realised, if they knew, someone could simulate the evolution of humans right from the first sea creatures, amphibians, reptiles, and so forth based on current knowledge.
Oh absolutely, but where's the fun in that?
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Postby Dr. Doog » Fri Mar 31, 2006 3:11 am

I refuse to believe that I am the descendant of a gigantic chicken-lizard.
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Postby Muninn » Sun Apr 02, 2006 9:55 pm

Here's a game that resembles the first stages of Spore. You can't do much, just swim and eat, and try not to get eaten though.

And I've just realised, if they knew, someone could simulate the evolution of humans right from the first sea creatures, amphibians, reptiles, and so forth based on current knowledge.
Oh absolutely, but where's the fun in that?
You think so? I think it would be great fun, but then I have an interest in matters paleontological and archeological. I'd be tempted to enact the evolutionary process as closely as possible.

Of course experimentation isn't bad, in fact, it's great, looking at some of the examples given in the video I can only fathom just what the limit might be in the game.

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Postby DesertFoxCat » Mon Apr 03, 2006 9:03 am

That better not ever come out or I'm doomed.

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Postby Gizensha » Mon Apr 03, 2006 4:22 pm

Here's a game that resembles the first stages of Spore. You can't do much, just swim and eat, and try not to get eaten though.

And I've just realised, if they knew, someone could simulate the evolution of humans right from the first sea creatures, amphibians, reptiles, and so forth based on current knowledge.
Oh absolutely, but where's the fun in that?
You think so? I think it would be great fun, but then I have an interest in matters paleontological and archeological. I'd be tempted to enact the evolutionary process as closely as possible.

Of course experimentation isn't bad, in fact, it's great, looking at some of the examples given in the video I can only fathom just what the limit might be in the game.
Well, apparantly you can make octopii. And have things that can fly (though cities are always on the ground). Etcetera, etcetera...

I mean, where's the fun in it if your end product is as dull as we are, not that the evolutionary process is a boring unfun thing.
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Postby Muninn » Wed Apr 05, 2006 7:22 pm

I mean, where's the fun in it if your end product is as dull as we are, not that the evolutionary process is a boring unfun thing.
What's that quote about the journey itself being the reward? In the context of any game what is left at the games' end? It's the process in between the start and end we buy the game for.

And finally, I certainly do not believe that humans are dull, we have the potential, and have shown it, for some great works. What we do with that potential can be wrong, but that's the price we pay for developing an abnormally large brain.

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Postby Richard K Niner » Wed Apr 05, 2006 7:33 pm

I mean, where's the fun in it if your end product is as dull as we are, not that the evolutionary process is a boring unfun thing.
What's that quote about the journey itself being the reward?
"Getting there is half the fun"?
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