Of course, you all want screenshots, so here you go:

A main overview of the Map. I'm the sniper class, because the sniper's scope makes an excellent cubemap. tester. If you have played TF2, the map should feel like cp_dustbowl. The idea is, the blue team will advance their way up the canyon (relative to the picture, blue will start on the right side) to the dam, which is on the left side of the picture. Now, before you say "OMG BACONSTICKZ THER IZ NO DETAIL ON TEH MAP!!!1", remember, I'm still very early in the building stages of this. most of the textures are placeholder textures, and I still need to add water and details and other s*it.

This is the dam, also in "Detail". Once again, this is just a very general idea of what it should be. I'm going to add lots of catwalks and covers to make this a very difficult point to capture.
I can take suggestions for ideas. If you have an idea, just remember, there's a s*itload of things I have to consider. (I can, however, put any one of DC's in-jokes in.)

So, what do you think?