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				The Fruit of Hard Work
				Posted: Mon May 05, 2008 1:00 am
				by VenM2
				
			 
			
			
				
				Posted: Mon May 05, 2008 1:06 am
				by optiMITCHprime
				I think it looks really cool. especialy the 3-legged car-thing
			 
			
			
				
				Posted: Mon May 05, 2008 1:37 am
				by Baconsticks
				Polygon Count?
			 
			
			
				
				Posted: Mon May 05, 2008 2:43 am
				by gforce422
				Nice renders, Donnie!
			 
			
			
				
				Posted: Mon May 05, 2008 3:45 am
				by Foxhound
				The building in the back looks like something the Combine would build.
			 
			
			
				
				Posted: Mon May 05, 2008 10:10 am
				by VenM2
				I think it looks really cool. especialy the 3-legged car-thing
Car!? Its a Tri-ped, a walker 

.
Polygon Count?
Uh which?
 
			 
			
			
				
				Posted: Mon May 05, 2008 12:43 pm
				by GeorgiaCoyote
				Cool buildings dude.  Very nice.
			 
			
			
				
				Posted: Mon May 05, 2008 12:51 pm
				by Baconsticks
				
			 
			
			
				
				Posted: Mon May 05, 2008 3:13 pm
				by VenM2
				All of the buildings combined add up to around 15,000 but an individual building may be 1,600 polygons up to 3,500 polygons. The Tri-Ped is around 2,500 polygons so far I think, cannot remember.
			 
			
			
				
				Posted: Mon May 05, 2008 6:46 pm
				by Sage
				As good as they are, the buildings look almost like they're the same thing, but in different shapes and sizes... at least that's how I see it.
As for the mech thing... do they call him "Lucky?"
			 
			
			
				
				Posted: Mon May 05, 2008 8:01 pm
				by VenM2
				The buildings are the way they are because they use the same texture. If I get them into maya a few layered shaders with different patterns on it will do the job.
			 
			
			
				
				Posted: Mon May 05, 2008 10:16 pm
				by optiMITCHprime
				Car!? Its a Tri-ped, a walker 

.
I said "3-legged 
car-thing", there's a distinction
 
			 
			
			
				
				Posted: Mon May 05, 2008 11:32 pm
				by VenM2
				Doesn't look like a car thing to me though  

 
			 
			
			
				
				Posted: Tue May 06, 2008 9:59 am
				by Svix
				Doesn't look like a car thing to me though  

I'm trying to envision how those joints would actually work.
Good stuff anyway.
 
			 
			
			
				
				Posted: Tue May 06, 2008 10:33 am
				by VenM2
				They would work with the way I set them up. I just recently finished the feet so it should work now.