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Discussion of any of the archived O&M comics, and potential new ones should they ever come about.

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Mista_B
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Postby Mista_B » Fri Nov 25, 2005 9:56 pm

Huh, news to me.
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CoreyFox
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Postby CoreyFox » Fri Nov 25, 2005 10:50 pm

Avery once said Timulty was five in one strip. Maybe D.C. added one year so he, Ozy and Millie would be even numbered ages. On the other hand, it hasn't been confirmed that Timulty is six, so maybe he's still five.

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Tom Flapwell
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Postby Tom Flapwell » Fri Nov 25, 2005 11:42 pm

I'm certain that when Ozy and Millie moved from 8 to 10, Timulty moved from 4 to 5. There's no good reason for DCS to have snuck in yet another birthday when we weren't looking.<br><br>I wonder if we'll ever see or hear about any of Timulty's classmates. He seems awfully cheery for a complete outsider to his grade.
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Postby Mista_B » Sat Nov 26, 2005 12:35 am

Heh, that'd certainly be an interesting plot arc - Timulty's first day of school!<br><br><!--emo&:tim:--><img src='http://definecynical.mancubus.net/forum ... imulty.png' border='0' style='vertical-align:middle' alt='timulty.png' /><!--endemo-->
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Gizensha
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Postby Gizensha » Sat Nov 26, 2005 12:46 am

<!--QuoteBegin-Paul.Power+Nov 25 2005, 09:34 PM--> <table border='0' align='center' width='95%' ><tr><td class='quotetop'><b>Quote:</b> (Paul.Power @ Nov 25 2005, 09:34 PM)</td></tr><tr><td class='quotebody'> I thought he was six.<br><br>Four before DCS changed style and then DCS aged all the characters two years (O, M and co from eight to ten, Timulty from four to six) <!--QuoteEnd--> </td></tr></table> <!--QuoteEEnd--><br> ...There's some discrepency here. With the change in art style, some characters aged more than others, I thought. Timulty aged from 4 to 4 (though I thought at one stage he was 3), O&M and their classmates aged from 8 to 10 (though I thought at one stage they were 7), and I'm fairly sure the adult characters didn't age.<br><br>The age increases, to my knowledge, weren't uniform, anyway.<br><br>...Just like the age differences between Sonic 3 and the current Sonic games (I swear, some characters have aged, some have decreased in age and some have stayed the same age in the bios there)
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Mista_B
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Postby Mista_B » Sat Nov 26, 2005 12:59 am

Huh.<br><br>Err...<br><br>Mmmhmm.<br><br>*is more confused than ever*<br><br>I always thought it was something like, Tim = 5 - 6, O&M around 9 - 11.<br><br>Methinks we almost need an (updated) labelled character model sheet, my heads getting messed with here. <!--emo&:unsure:--><img src='http://definecynical.mancubus.net/forum ... unsure.gif' border='0' style='vertical-align:middle' alt='unsure.gif' /><!--endemo-->
"The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts." <br>-- Bertrand Russell

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Postby DesertFoxCat » Sat Nov 26, 2005 3:53 am

<!--emo&:wacko:--><img src='http://definecynical.mancubus.net/forum ... /wacko.gif' border='0' style='vertical-align:middle' alt='wacko.gif' /><!--endemo--> they're all little kids, that's all I can tell <!--emo&:wacko:--><img src='http://definecynical.mancubus.net/forum ... /wacko.gif' border='0' style='vertical-align:middle' alt='wacko.gif' /><!--endemo-->

Mista_B
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Postby Mista_B » Sat Nov 26, 2005 3:59 am

*nods*<br><br>Sounds good to me!
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Bocaj Claw
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Postby Bocaj Claw » Sat Nov 26, 2005 5:35 pm

All charecters are young but some charecters are younger than others. Not quite true but I just painted it on the barn and I'm not repainting the whole bloody thing!
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Mista_B
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Postby Mista_B » Sat Nov 26, 2005 8:48 pm

Wait, are we talking fox/dog/racoon/sheep years, or human years?<br><br> <!--emo&:blink:--><img src='http://definecynical.mancubus.net/forum ... /blink.gif' border='0' style='vertical-align:middle' alt='blink.gif' /><!--endemo-->
"The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts." <br>-- Bertrand Russell

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Like_D00D
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Postby Like_D00D » Sat Nov 26, 2005 9:01 pm

Human years I'm assuming.
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GhostWay
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Postby GhostWay » Sat Nov 26, 2005 9:20 pm

It's simple: each of the characters experience a "normal" flow of time. However, time in fact flows at differing rates for each of them. The time differences are so miniscule that they are unrecognizable in small amounts (e.g., a single strip), but have their impact when large amounts of time (for a given character) have passed. The flow is also not constant; this explains the sudden burst from eight to ten years of age that some of the characters experienced. Furthermore, time only flows at a "normal" rate when it is observed - namely, during the events taking place in a strip. Between strips, time will pass however fast or slow it feels like, although it wil usually stop completely between strips in a story arc. This may all seem completely illogical, but then again, there's a most strange world behind Llewellyn's couch, so I think it's safe to say that logic has been dead (or on extended vacation) for quite some time.<br><br>(I <i>really</i> need to lay off the sci fi.)<br>(Also, it seems my definition of "simple" could stand for some revision.)
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Postby Mista_B » Sat Nov 26, 2005 9:23 pm

Ah, that makes so much more sense to me.<br><br>They age according to the whims of their great Almighty God, Superior Being of DCS, then.<br><br><!--emo&:dragon:--><img src='http://definecynical.mancubus.net/forum ... minati.png' border='0' style='vertical-align:middle' alt='dragon_illuminati.png' /><!--endemo-->
"The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts." <br>-- Bertrand Russell

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NHJ BV
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Postby NHJ BV » Sat Nov 26, 2005 9:32 pm

Well, at least I'm sure Timulty was 4 in some of the earlier strips, but I don't remember Timulty aging when the other characters did.
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Bocaj Claw
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Postby Bocaj Claw » Sat Nov 26, 2005 11:07 pm

Its simple. The comic runs on the Om particle theory of physics. Alternate dimensions are found within draconic couches and time flow is subverted for humor. Humor I tells ya! Humor! *gets taken away by the men in white coats*
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