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Posted: Thu Oct 09, 2003 4:12 am
by JAz_neo
like the topic says, What is House Rules Parcheesi? As well what is Parcheesi?
Posted: Thu Oct 09, 2003 11:52 am
by simon
As far as I know, it's the O&M equivilent of "Calvinball". But I don't know what Parcheesi is.
Posted: Thu Oct 09, 2003 3:34 pm
by Classic Steve
Simpson once pointed out that House Rules Parcheesi, while original and wild, is unlike Calvinball in that it has an established set of rules -- just as the name implies.
Posted: Thu Oct 09, 2003 7:37 pm
by Sabre
Im not sure of the rules.. or how it would be played, but ive got a hockey mask, road cones and a box of yarn.. I think im all set.
Posted: Mon Oct 13, 2003 3:39 pm
by generic
Well, from my information hunting and gathering, I've located the following stuff that may interest you.. or may bore you to a new level of boredom yet to be discovered.<br><br>The name Parcheesi used for a board game adapted from pachisi... and parchisi is an ancient board game played with dice and counters on a cruciform board in which players attempt to be the first to reach the home square.<br><br>So by theory of elimination... house rules Parcheesi would have to include duct tape, and ceramic hippos.<br><br>Or so I believe. <br><br>Don't blame me, i'm still young.
Posted: Mon Oct 13, 2003 3:45 pm
by Inev
"House Rules Parcheesi", like "Calvinball", is a plot device, plain and simple. Whenever Simpson needs a break, he pulls out his trump card: a quick, easy, 2-comic set showing the before and after, but never the game itself. Therefore, he can dodge the work of actually making up the House Rules, instead letting the reader make them up for him. Thus, he saves time and energy for those things that need to be done, like catching up on the storyline at hand. It's actually quite brilliant, and I commend his time-saving techniques. But don't let a guy like me spoil your fun; in the immortal words of Mike Meyers, "GAME ON!!!"<br><br>Or maybe I just woke up too early today. >.<
Posted: Mon Oct 13, 2003 9:48 pm
by caseyweederman
Similar to "The Noodle Incident" in Calvin and Hobbes. A plot device which I don't think even Watterson himself knows, yet never fails to interest the reader.<br><br>"Oh.... Uh.... Haha! Did I say noodles? You must have heard wrong. I didn't say noodles."<br><br>As always I can relate one thing to another even if they're only remotely related...
Posted: Tue Oct 14, 2003 4:42 am
by Guest
*hands sabre some crayons, a roll of duct tape and a lamp* now your set!
Posted: Tue Oct 14, 2003 4:48 am
by Inev
Six simple words, Casey: <i>Hampster Huey And The Gooey Kablooey.</i>
Posted: Tue Oct 14, 2003 4:49 am
by Magorien
*hands sabre some crayons, a roll of duct tape and a lamp* now your set! <br><br>drat my forgetting to log in... anyway...<br><br>i'm gonna see if i kin [find the time to] look into the comics for more info *i should be working on a research paper, eep*, i noe that way way back in the early ones there was a storyline in whitch millie was being "ignored" by ozy and lewllyn came to the rescue w/ house rules parchesi and another where ozy must go to a dragon family reunion and plays an astounding game of house rules zen parchisi, weither he wins or looses is ambiguous, but they throw confetii for him! those are the only times i remeber it being mentioned, anybody thing i forgot?? i'm always open to correction...
Posted: Thu Oct 16, 2003 2:22 am
by Tavis
Say, I forgot to put in something for this topic. I figure "House Rules Parcheesi" suggests that it is Parcheesi, using house rules. As for Parcheesi, I can't say I've played it, but the House Rules makes it unique. "House Rules" are often applied to any game out there when they're played in certain groups.<br><br>I myself have played variations on Monopoly and UNO with special House Rules attached... fun playing, that's what it is.<br><br>"I get to be the hat!"<br>-"Okay, I'll be the Lego brick."<br>"Hey, you're not supposed to do that!"<br>-"Hmph. Well, whoever heard of a hat checking into a hotel?"<br><br>*ahem* I don't mean quite like that.. more like collecting tax money for finding Free parking, or playing with two boards, or making the Uno player draw until they get a card that can be played. (makes Uno a heckuva lot harder to win, I tell ya) House Rules are just those little things you add to the game that an outsider just doesn't get until they've been with you long enough.
Posted: Sun Oct 19, 2003 1:44 am
by Blackfaer
Parcheesi is the oldest form of the standard concept of what a board game entails. There are versions out there you can buy today. The game is almost always pronounced close to the same, but the spellings often vary extensively depending on culture and language and so on. Pachesi, Parchesi, Pachysi, etc. <br><br>The basics of the game are that each player rolls 2 dice and moves his 4 markers around the board, one at a time; each of the two dice can be used to move a different marker. The players race from different start positions to different home positions equally spaced on the board. The concepts for chutes and ladders, Candyland, and just about every movie or toy-based licensed game like this came from the orginal parchesi concept.<br><br>From here, the house rules take over. I have no idea where the house rules come into play, but I know sporting equipment becomes involved. Maybe someone with some time can surf the archives and collect all the info we can from those images...
Posted: Sun Oct 19, 2003 2:00 am
by GamemasterAnthony
Heh...I could imagine different house rules depending on the characters...<br><br>OZY: You move by not moving..it's a zen game.<br>MILLIE: Uh...rules? What are those?<br>AVERY: You can only move if you look cool doing so.<br>STEPHAN: Probably integrates D20 rules somehow.<br>JEREMY: The rules? I WIN!!!<br>FELICIA: You can play...but only if get out of those TACKY clothes and into something in style.<br>TIMULTY: Everybody wins...and gets hugs!
Posted: Sun Oct 19, 2003 5:17 am
by Foxchild
From what I remember, there seems to be a hidden flag- one that millie finds in the moat the first time she played, while ozy was playing with avery. don't forget the giant ceramic hippo!
Posted: Sun Oct 19, 2003 5:23 am
by Softpaw
Not to mention that Zen philosophy figures heavily into the game, since it's possible to win without doing anything.